Table of Contents

Class PlayerSpecificMultiplayerHud

Namespace
HUD
Assembly
Assembly-CSharp.dll
public class PlayerSpecificMultiplayerHud : HudPart
Inheritance
PlayerSpecificMultiplayerHud
Inherited Members

Constructors

PlayerSpecificMultiplayerHud(HUD, ArenaGameSession, AbstractCreature)

public PlayerSpecificMultiplayerHud(HUD hud, ArenaGameSession session, AbstractCreature abstractPlayer)

Parameters

hud HUD
session ArenaGameSession
abstractPlayer AbstractCreature

Fields

abstractPlayer

public AbstractCreature abstractPlayer

Field Value

AbstractCreature

antiDeathBumpFlicker

public int antiDeathBumpFlicker

Field Value

int

cornerPos

public Vector2 cornerPos

Field Value

Vector2

deadCounter

public int deadCounter

Field Value

int

deathBump

public PlayerSpecificMultiplayerHud.PlayerDeathBump deathBump

Field Value

PlayerSpecificMultiplayerHud.PlayerDeathBump

flip

public int flip

Field Value

int

killsList

public PlayerSpecificMultiplayerHud.KillList killsList

Field Value

PlayerSpecificMultiplayerHud.KillList

lastDead

public bool lastDead

Field Value

bool

parts

public List<PlayerSpecificMultiplayerHud.Part> parts

Field Value

List<PlayerSpecificMultiplayerHud.Part>

playerArrow

public PlayerSpecificMultiplayerHud.PlayerArrow playerArrow

Field Value

PlayerSpecificMultiplayerHud.PlayerArrow

scoreCounter

public PlayerSpecificMultiplayerHud.ScoreCounter scoreCounter

Field Value

PlayerSpecificMultiplayerHud.ScoreCounter

session

public ArenaGameSession session

Field Value

ArenaGameSession

Properties

DeadFade

public float DeadFade { get; }

Property Value

float

PlayerConsideredDead

public bool PlayerConsideredDead { get; }

Property Value

bool

RealizedPlayer

public Player RealizedPlayer { get; }

Property Value

Player

camera

public RoomCamera camera { get; }

Property Value

RoomCamera

Methods

ClearSprites()

public override void ClearSprites()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

Update()

public override void Update()