Table of Contents

Class PlayerSpecificMultiplayerHud.PlayerDeathBump

Namespace
HUD
Assembly
Assembly-CSharp.dll
public class PlayerSpecificMultiplayerHud.PlayerDeathBump : PlayerSpecificMultiplayerHud.Part
Inheritance
PlayerSpecificMultiplayerHud.PlayerDeathBump
Inherited Members

Constructors

PlayerDeathBump(PlayerSpecificMultiplayerHud)

public PlayerDeathBump(PlayerSpecificMultiplayerHud owner)

Parameters

owner PlayerSpecificMultiplayerHud

Fields

alpha

public float alpha

Field Value

float
public float blink

Field Value

float

counter

public int counter

Field Value

int

gradient

public FSprite gradient

Field Value

FSprite

lastAlpha

public float lastAlpha

Field Value

float
public float lastBlink

Field Value

float

removeAsap

public bool removeAsap

Field Value

bool

symbolSprite

public FSprite symbolSprite

Field Value

FSprite

Properties

PlayerHasExplosiveSpearInThem

public bool PlayerHasExplosiveSpearInThem { get; }

Property Value

bool

Methods

ClearSprites()

public override void ClearSprites()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

SetPosToPlayer()

public void SetPosToPlayer()

Update()

public override void Update()