Class PlayerSpecificMultiplayerHud.PlayerArrow
- Namespace
- HUD
- Assembly
- Assembly-CSharp.dll
public class PlayerSpecificMultiplayerHud.PlayerArrow : PlayerSpecificMultiplayerHud.Part
- Inheritance
-
PlayerSpecificMultiplayerHud.PlayerArrow
- Inherited Members
-
Constructors
PlayerArrow(PlayerSpecificMultiplayerHud)
public PlayerArrow(PlayerSpecificMultiplayerHud owner)
Parameters
owner PlayerSpecificMultiplayerHud
Fields
alpha
Field Value
- float
arrowSprite
public FSprite arrowSprite
Field Value
- FSprite
blink
Field Value
- float
counter
Field Value
- int
fadeAwayCounter
public int fadeAwayCounter
Field Value
- int
gradient
Field Value
- FSprite
label
Field Value
- FLabel
lastAlpha
Field Value
- float
lastBlink
Field Value
- float
Methods
ClearSprites()
public override void ClearSprites()
Draw(float)
public override void Draw(float timeStacker)
Parameters
timeStacker float
Update()
public override void Update()