Class PlayerSpecificMultiplayerHud.ScoreCounter
- Namespace
- HUD
- Assembly
- Assembly-CSharp.dll
public class PlayerSpecificMultiplayerHud.ScoreCounter : PlayerSpecificMultiplayerHud.Part
- Inheritance
-
PlayerSpecificMultiplayerHud.ScoreCounter
- Inherited Members
-
Constructors
ScoreCounter(PlayerSpecificMultiplayerHud)
public ScoreCounter(PlayerSpecificMultiplayerHud owner)
Parameters
owner PlayerSpecificMultiplayerHud
Fields
alpha
Field Value
- float
betweenNumbersCounter
public int betweenNumbersCounter
Field Value
- int
bump
Field Value
- float
changeCounter
Field Value
- int
currentDisplayScore
public int currentDisplayScore
Field Value
- int
darkGradient
public FSprite darkGradient
Field Value
- FSprite
lastAlpha
Field Value
- float
lastBump
Field Value
- float
lightGradient
public FSprite lightGradient
Field Value
- FSprite
remainVisible
Field Value
- int
scoreText
Field Value
- FLabel
Properties
Score
public int Score { get; }
Property Value
- int
Methods
ClearSprites()
public override void ClearSprites()
Draw(float)
public override void Draw(float timeStacker)
Parameters
timeStacker float
Update()
public override void Update()