Class PlayerCarryableItem
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public abstract class PlayerCarryableItem : PhysicalObject
- Inheritance
-
PlayerCarryableItem
- Derived
- Inherited Members
Constructors
PlayerCarryableItem(AbstractPhysicalObject)
public PlayerCarryableItem(AbstractPhysicalObject abstractPhysicalObject)
Parameters
abstractPhysicalObjectAbstractPhysicalObject
Fields
blink
public int blink
Field Value
color
public Color color
Field Value
- Color
lastOutsideTerrainPos
public Vector2? lastOutsideTerrainPos
Field Value
- Vector2?
Properties
ThrowPowerFactor
public virtual float ThrowPowerFactor { get; }
Property Value
blinkColor
public Color blinkColor { get; }
Property Value
- Color
forbiddenToPlayer
public int forbiddenToPlayer { get; set; }
Property Value
Methods
Blink()
public void Blink()
Forbid()
public void Forbid()
NewRoom(Room)
public override void NewRoom(Room newRoom)
Parameters
newRoomRoom
PickedUp(Creature)
public virtual void PickedUp(Creature upPicker)
Parameters
upPickerCreature
Update(bool)
public override void Update(bool eu)
Parameters
eubool