Table of Contents

Class PlayerCarryableItem

Namespace
Global
Assembly
Assembly-CSharp.dll
public abstract class PlayerCarryableItem : PhysicalObject
Inheritance
PlayerCarryableItem
Derived
Inherited Members

Constructors

PlayerCarryableItem(AbstractPhysicalObject)

public PlayerCarryableItem(AbstractPhysicalObject abstractPhysicalObject)

Parameters

abstractPhysicalObject AbstractPhysicalObject

Fields

public int blink

Field Value

int

color

public Color color

Field Value

Color

lastOutsideTerrainPos

public Vector2? lastOutsideTerrainPos

Field Value

Vector2?

Properties

ThrowPowerFactor

public virtual float ThrowPowerFactor { get; }

Property Value

float

blinkColor

public Color blinkColor { get; }

Property Value

Color

forbiddenToPlayer

public int forbiddenToPlayer { get; set; }

Property Value

int

Methods

public void Blink()

Forbid()

public void Forbid()

NewRoom(Room)

public override void NewRoom(Room newRoom)

Parameters

newRoom Room

PickedUp(Creature)

public virtual void PickedUp(Creature upPicker)

Parameters

upPicker Creature

Update(bool)

public override void Update(bool eu)

Parameters

eu bool