Class VoidSeaScene.VoidSeaSceneElement
- Namespace
- VoidSea
- Assembly
- Assembly-CSharp.dll
public abstract class VoidSeaScene.VoidSeaSceneElement : BackgroundScene.BackgroundSceneElement, IDrawable
- Inheritance
-
VoidSeaScene.VoidSeaSceneElement
- Implements
- Derived
- Inherited Members
Constructors
VoidSeaSceneElement(VoidSeaScene, Vector2, float)
public VoidSeaSceneElement(VoidSeaScene voidSeaScene, Vector2 pos, float depth)
Parameters
voidSeaSceneVoidSeaSceneposVector2depthfloat
Fields
visible
public bool visible
Field Value
Properties
voidSeaScene
public VoidSeaScene voidSeaScene { get; }
Property Value
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameranewContatinerFContainer
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2