Table of Contents

Class DistantWormLight

Namespace
VoidSea
Assembly
Assembly-CSharp.dll
public class DistantWormLight : VoidSeaScene.VoidSeaSceneElement, IDrawable
Inheritance
DistantWormLight
Implements
Inherited Members

Constructors

DistantWormLight(VoidSeaScene, float, int)

public DistantWormLight(VoidSeaScene voidSeaScene, float depth, int index)

Parameters

voidSeaScene VoidSeaScene
depth float
index int

Fields

alpha

public float alpha

Field Value

float

dark

public float dark

Field Value

float

dragPos

public Vector2 dragPos

Field Value

Vector2

goalPos

public Vector2 goalPos

Field Value

Vector2

graphicalFidelity

public float graphicalFidelity

Field Value

float

outsideScreen

public int outsideScreen

Field Value

int

scale

public float scale

Field Value

float

swimDir

public Vector2 swimDir

Field Value

Vector2

swimMotion

public float swimMotion

Field Value

float

vel

public Vector2 vel

Field Value

Vector2

Properties

rad

public float rad { get; }

Property Value

float

voidSeaScene

public VoidSeaScene voidSeaScene { get; }

Property Value

VoidSeaScene

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool