Class VoidSeaScene.VoidCeiling
- Namespace
- VoidSea
- Assembly
- Assembly-CSharp.dll
public class VoidSeaScene.VoidCeiling : VoidSeaScene.VoidSeaSceneElement, IDrawable
- Inheritance
-
VoidSeaScene.VoidCeiling
- Implements
- Inherited Members
Constructors
VoidCeiling(VoidSeaScene, string, Vector2, float, int)
public VoidCeiling(VoidSeaScene voidSeaScene, string assetName, Vector2 pos, float depth, int index)
Parameters
voidSeaSceneVoidSeaSceneassetNamestringposVector2depthfloatindexint
Fields
assetName
public string assetName
Field Value
index
public int index
Field Value
scale
public float scale
Field Value
Properties
voidSeaScene
public VoidSeaScene voidSeaScene { get; }
Property Value
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera