Table of Contents

Class SpriteSmoke

Namespace
Smoke
Assembly
Assembly-CSharp.dll
public abstract class SpriteSmoke : SmokeSystem.SmokeSystemParticle, IDrawable, IRunDuringDialog
Inheritance
SpriteSmoke
Implements
Derived
Inherited Members

Constructors

SpriteSmoke()

public SpriteSmoke()

Fields

lastStretched

public float lastStretched

Field Value

float

rad

public float rad

Field Value

float

stretched

public float stretched

Field Value

float

Properties

ToMidSpeed

public virtual float ToMidSpeed { get; }

Property Value

float

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Rad(int, float, float, float)

public virtual float Rad(int type, float useLife, float useStretched, float timeStacker)

Parameters

type int
useLife float
useStretched float
timeStacker float

Returns

float

Reset(SmokeSystem, Vector2, Vector2, float)

public override void Reset(SmokeSystem newOwner, Vector2 pos, Vector2 vel, float newLifeTime)

Parameters

newOwner SmokeSystem
pos Vector2
vel Vector2
newLifeTime float

Update(bool)

public override void Update(bool eu)

Parameters

eu bool