Table of Contents

Class VultureSmoke.VultureSmokeParticle

Namespace
Smoke
Assembly
Assembly-CSharp.dll
public class VultureSmoke.VultureSmokeParticle : SpriteSmoke, IDrawable, IRunDuringDialog
Inheritance
VultureSmoke.VultureSmokeParticle
Implements
Inherited Members

Fields

color

public float color

Field Value

float

lastColor

public float lastColor

Field Value

float

moveDir

public float moveDir

Field Value

float

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Rad(int, float, float, float)

public override float Rad(int type, float useLife, float useStretched, float timeStacker)

Parameters

type int
useLife float
useStretched float
timeStacker float

Returns

float

Reset(SmokeSystem, Vector2, Vector2, float)

public override void Reset(SmokeSystem newOwner, Vector2 pos, Vector2 vel, float lifeTime)

Parameters

newOwner SmokeSystem
pos Vector2
vel Vector2
lifeTime float

Update(bool)

public override void Update(bool eu)

Parameters

eu bool

VultureSmokeColor(float)

public Color VultureSmokeColor(float x)

Parameters

x float

Returns

Color