Table of Contents

Class JollyPlayerSpecificHud

Namespace
JollyCoop.JollyHUD
Assembly
Assembly-CSharp.dll
public class JollyPlayerSpecificHud : HudPart
Inheritance
JollyPlayerSpecificHud
Inherited Members

Constructors

public JollyPlayerSpecificHud(HUD hud, FContainer fContainer, AbstractCreature player)

Parameters

hud HUD
fContainer FContainer
player AbstractCreature

Fields

abstractPlayer

public AbstractCreature abstractPlayer

Field Value

AbstractCreature

addedDeathBumpThisSession

public bool addedDeathBumpThisSession

Field Value

bool

camPos

public Vector2 camPos

Field Value

Vector2

deathBump

public JollyPlayerSpecificHud.JollyDeathBump deathBump

Field Value

JollyPlayerSpecificHud.JollyDeathBump
public FContainer fContainer

Field Value

FContainer

inShortcut

public bool inShortcut

Field Value

bool

inShortcutLast

public bool inShortcutLast

Field Value

bool

offRoom

public JollyPlayerSpecificHud.JollyOffRoom offRoom

Field Value

JollyPlayerSpecificHud.JollyOffRoom

parts

public List<JollyPlayerSpecificHud.JollyPart> parts

Field Value

List<JollyPlayerSpecificHud.JollyPart>

playerArrow

public JollyPlayerSpecificHud.JollyPlayerArrow playerArrow

Field Value

JollyPlayerSpecificHud.JollyPlayerArrow

playerColor

public Color playerColor

Field Value

Color

playerNumber

public int playerNumber

Field Value

int

Properties

Camera

public RoomCamera Camera { get; }

Property Value

RoomCamera

PlayerRoomBeingViewed

public bool PlayerRoomBeingViewed { get; }

Property Value

bool

PlayerState

public PlayerState PlayerState { get; }

Property Value

PlayerState

RealizedPlayer

public Player RealizedPlayer { get; }

Property Value

Player

Methods

AddDeathBump()

public void AddDeathBump()

ClearSprites()

public override void ClearSprites()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

Update()

public override void Update()