Table of Contents

Class JollyPlayerSpecificHud.JollyDeathBump

Namespace
JollyCoop.JollyHUD
Assembly
Assembly-CSharp.dll
public class JollyPlayerSpecificHud.JollyDeathBump : JollyPlayerSpecificHud.JollyPointer
Inheritance
JollyPlayerSpecificHud.JollyDeathBump
Inherited Members

Constructors

JollyDeathBump(JollyPlayerSpecificHud)

public JollyDeathBump(JollyPlayerSpecificHud jollyHud)

Parameters

jollyHud JollyPlayerSpecificHud

Fields

public float blink

Field Value

float

counter

public int counter

Field Value

int
public float lastBlink

Field Value

float

lastPingPosition

public Vector2 lastPingPosition

Field Value

Vector2

pingPosition

public Vector2 pingPosition

Field Value

Vector2

removeAsap

public bool removeAsap

Field Value

bool

symbolSprite

public FSprite symbolSprite

Field Value

FSprite

Properties

PlayerHasExplosiveSpearInThem

public bool PlayerHasExplosiveSpearInThem { get; }

Property Value

bool

Methods

ClearSprites()

public override void ClearSprites()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

SetPosToPlayer()

public void SetPosToPlayer()

Update()

public override void Update()