Table of Contents

Class JollyPlayerSpecificHud.JollyPlayerArrow

Namespace
JollyCoop.JollyHUD
Assembly
Assembly-CSharp.dll
public class JollyPlayerSpecificHud.JollyPlayerArrow : JollyPlayerSpecificHud.JollyPointer
Inheritance
JollyPlayerSpecificHud.JollyPlayerArrow
Inherited Members

Constructors

JollyPlayerArrow(JollyPlayerSpecificHud)

public JollyPlayerArrow(JollyPlayerSpecificHud jollyHud)

Parameters

jollyHud JollyPlayerSpecificHud

Fields

public float blink

Field Value

float

fadeAwayCounter

public int fadeAwayCounter

Field Value

int

frequency

public int frequency

Field Value

int

hide

public bool hide

Field Value

bool

initialWaitTime

public int initialWaitTime

Field Value

int

inverColor

public Color inverColor

Field Value

Color

label

public FLabel label

Field Value

FLabel

lastRoom

public int lastRoom

Field Value

int

mainColor

public Color mainColor

Field Value

Color

playerName

public string playerName

Field Value

string

pointing

public bool pointing

Field Value

bool

shortcutWaitTime

public int shortcutWaitTime

Field Value

int

Methods

ClampScreenEdge(Vector2)

public Vector2 ClampScreenEdge(Vector2 input)

Parameters

input Vector2

Returns

Vector2

ClearSprites()

public override void ClearSprites()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

Update()

public override void Update()