Class PlayerNPCState
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class PlayerNPCState : PlayerState
- Inheritance
-
PlayerNPCState
- Inherited Members
Constructors
PlayerNPCState(AbstractCreature, int)
public PlayerNPCState(AbstractCreature abstractCreature, int playerNumber)
Parameters
abstractCreatureAbstractCreatureplayerNumberint
Fields
DieOfStarvation
public bool DieOfStarvation
Field Value
Drone
public bool Drone
Field Value
Glowing
public bool Glowing
Field Value
HasCloak
public bool HasCloak
Field Value
HasMark
public bool HasMark
Field Value
KarmaLevel
public int KarmaLevel
Field Value
Malnourished
public bool Malnourished
Field Value
StomachObject
public AbstractPhysicalObject StomachObject
Field Value
player
public AbstractCreature player
Field Value
Methods
CycleTick()
public override void CycleTick()
LoadFromString(string[])
public override void LoadFromString(string[] s)
Parameters
sstring[]
ToString()
public override string ToString()