Class SleepScreenKills
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class SleepScreenKills : PositionedMenuObject
- Inheritance
-
SleepScreenKills
- Inherited Members
Constructors
SleepScreenKills(Menu, MenuObject, Vector2, List<KillRecord>)
public SleepScreenKills(Menu menu, MenuObject owner, Vector2 pos, List<PlayerSessionRecord.KillRecord> killsData)
Parameters
menuMenuownerMenuObjectposVector2killsDataList<PlayerSessionRecord.KillRecord>
Fields
countedAndDone
public bool countedAndDone
Field Value
counter
public int counter
Field Value
crossBonesSymbol
public PlayerResultBox.SymbolAndLabel crossBonesSymbol
Field Value
displayValue
public int displayValue
Field Value
killTrophies
public List<PlayerResultBox.KillTrophy> killTrophies
Field Value
killsymbolRows
public int killsymbolRows
Field Value
rightMostKillSymbol
public float rightMostKillSymbol
Field Value
rightMostKillSymbolWidth
public float rightMostKillSymbolWidth
Field Value
started
public bool started
Field Value
wait
public int wait
Field Value
Properties
AvailableXDist
public float AvailableXDist { get; }
Property Value
Methods
Update()
public override void Update()