Table of Contents

Class PlayerResultBox.SymbolAndLabel

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class PlayerResultBox.SymbolAndLabel : PositionedMenuObject
Inheritance
PlayerResultBox.SymbolAndLabel
Inherited Members

Constructors

public SymbolAndLabel(Menu menu, MenuObject owner, Vector2 pos, string symbolName, string initialLabel, float labelXOffset)

Parameters

menu Menu
owner MenuObject
pos Vector2
symbolName string
initialLabel string
labelXOffset float

Fields

public bool countedAndDone

Field Value

bool
public int counter

Field Value

int
public float lastLightUp

Field Value

float
public float lightUp

Field Value

float
public bool litUp

Field Value

bool
public MenuLabel menuLabel

Field Value

MenuLabel
public PlayerResultBox.Symbol symbol

Field Value

PlayerResultBox.Symbol

Properties

public int displayValue { get; set; }

Property Value

int

Methods

public void ChangeLabelText(string newString)

Parameters

newString string
public float CurrLightUp(float timeStacker)

Parameters

timeStacker float

Returns

float
public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public void Set(int setTo)

Parameters

setTo int
public void Start()
public void Tick()
public void Tick(int tickAdd)

Parameters

tickAdd int
public override void Update()