Class EndgameTokens
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class EndgameTokens : PositionedMenuObject
- Inheritance
-
EndgameTokens
- Inherited Members
Constructors
EndgameTokens(Menu, MenuObject, Vector2, FContainer, KarmaLadder)
public EndgameTokens(Menu menu, MenuObject owner, Vector2 pos, FContainer container, KarmaLadder ladder)
Parameters
menuMenuownerMenuObjectposVector2containerFContainerladderKarmaLadder
Fields
addPassageButtonWhenTokenBecomesVisible
public bool addPassageButtonWhenTokenBecomesVisible
Field Value
blackFade
public float blackFade
Field Value
blackSprite
public FSprite blackSprite
Field Value
forceShowTokenAdd
public bool forceShowTokenAdd
Field Value
lastBlackFade
public float lastBlackFade
Field Value
tokens
public List<EndgameTokens.Token> tokens
Field Value
Properties
AllAnimationsDone
public bool AllAnimationsDone { get; }
Property Value
Methods
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStackerfloat
Passage(EndgameID)
public void Passage(WinState.EndgameID ID)
Parameters
Update()
public override void Update()