Class EndgameTokens.Token
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class EndgameTokens.Token : PositionedMenuObject
- Inheritance
-
EndgameTokens.Token
- Inherited Members
Constructors
Token(Menu, MenuObject, Vector2, EndgameMeter, FContainer, int)
public Token(Menu menu, MenuObject owner, Vector2 pos, EndgameMeter endgameMeter, FContainer container, int index)
Parameters
menuMenuownerMenuObjectposVector2endgameMeterEndgameMetercontainerFContainerindexint
Fields
activated
public bool activated
Field Value
circleSprite
public FSprite circleSprite
Field Value
endgameMeter
public EndgameMeter endgameMeter
Field Value
fade
public float fade
Field Value
getToX
public float getToX
Field Value
getToY
public float getToY
Field Value
glowSprite
public FSprite glowSprite
Field Value
index
public int index
Field Value
lastFade
public float lastFade
Field Value
superGlow
public float superGlow
Field Value
symbolSprite
public FSprite symbolSprite
Field Value
Properties
InPosition
public bool InPosition { get; }
Property Value
Tokens
public EndgameTokens Tokens { get; }
Property Value
WantToBeVisible
public bool WantToBeVisible { get; }
Property Value
Methods
Activate()
public void Activate()
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStackerfloat
RemoveSprites()
public override void RemoveSprites()
Update()
public override void Update()