Table of Contents

Class EndgameTokens.Token

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class EndgameTokens.Token : PositionedMenuObject
Inheritance
EndgameTokens.Token
Inherited Members

Constructors

public Token(Menu menu, MenuObject owner, Vector2 pos, EndgameMeter endgameMeter, FContainer container, int index)

Parameters

menu Menu
owner MenuObject
pos Vector2
endgameMeter EndgameMeter
container FContainer
index int

Fields

public bool activated

Field Value

bool
public FSprite circleSprite

Field Value

FSprite
public EndgameMeter endgameMeter

Field Value

EndgameMeter
public float fade

Field Value

float
public float getToX

Field Value

float
public float getToY

Field Value

float
public FSprite glowSprite

Field Value

FSprite
public int index

Field Value

int
public float lastFade

Field Value

float
public float superGlow

Field Value

float
public FSprite symbolSprite

Field Value

FSprite

Properties

public bool InPosition { get; }

Property Value

bool
public EndgameTokens Tokens { get; }

Property Value

EndgameTokens
public bool WantToBeVisible { get; }

Property Value

bool

Methods

public void Activate()
public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public override void RemoveSprites()
public override void Update()