Table of Contents

Class ArenaOverlay

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class ArenaOverlay : PlayerResultMenu
Inheritance
ArenaOverlay
Inherited Members

Constructors

public ArenaOverlay(ProcessManager manager, ArenaSitting ArenaSitting, List<ArenaSitting.ArenaPlayer> result)

Parameters

manager ProcessManager
ArenaSitting ArenaSitting
result List<ArenaSitting.ArenaPlayer>

Fields

public float blackFade

Field Value

float
public FSprite blackSprite

Field Value

FSprite
public int countdownToNextRound

Field Value

int
public FSprite[] fadeSprites

Field Value

FSprite[]
public MenuLabel headingLabel

Field Value

MenuLabel
public float lastBlackFade

Field Value

float
public bool lastPauseButton

Field Value

bool
public bool nextLevelCall

Field Value

bool
public ArenaOverlay.Phase phase

Field Value

ArenaOverlay.Phase
public bool[] playersContinueButtons

Field Value

bool[]
public int soundCounter

Field Value

int
public bool wantToContinue

Field Value

bool

Properties

public FSprite darkFade { get; }

Property Value

FSprite
public FSprite headingFade { get; }

Property Value

FSprite

Methods

public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public void PlayerPressedContinue()
public void ResultBoxInPlace()
public override void ShutDownProcess()
public override void Update()