Class WinState.EndgameTracker
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public abstract class WinState.EndgameTracker
- Inheritance
-
WinState.EndgameTracker
- Derived
-
- Inherited Members
-
Constructors
EndgameTracker(EndgameID)
public EndgameTracker(WinState.EndgameID ID)
Parameters
ID WinState.EndgameID
Fields
ID
public WinState.EndgameID ID
Field Value
- WinState.EndgameID
consumed
Field Value
- bool
Properties
AnyProgressToSave
public virtual bool AnyProgressToSave { get; }
Property Value
- bool
AnyProgressToShow
public virtual bool AnyProgressToShow { get; }
Property Value
- bool
GoalAlreadyFullfilled
public virtual bool GoalAlreadyFullfilled { get; }
Property Value
- bool
GoalFullfilled
public virtual bool GoalFullfilled { get; }
Property Value
- bool
Methods
FromString(string[])
public virtual void FromString(string[] splt)
Parameters
splt string[]
ToString()
public override string ToString()
Returns
- string