Class WinState.ListTracker
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class WinState.ListTracker : WinState.EndgameTracker
- Inheritance
-
WinState.ListTracker
- Inherited Members
-
Constructors
ListTracker(EndgameID, int)
public ListTracker(WinState.EndgameID ID, int totItemsToWin)
Parameters
ID WinState.EndgameID
totItemsToWin int
Fields
myLastList
public List<int> myLastList
Field Value
- List<int>
myList
Field Value
- List<int>
totItemsToWin
Field Value
- int
Properties
AnyProgressToSave
public override bool AnyProgressToSave { get; }
Property Value
- bool
AnyProgressToShow
public override bool AnyProgressToShow { get; }
Property Value
- bool
GoalAlreadyFullfilled
public override bool GoalAlreadyFullfilled { get; }
Property Value
- bool
GoalFullfilled
public override bool GoalFullfilled { get; }
Property Value
- bool
Methods
AddItemToList(int)
public void AddItemToList(int item)
Parameters
item int
FromString(string[])
public override void FromString(string[] splt)
Parameters
splt string[]
ToString()
public override string ToString()
Returns
- string