Class RoomAttractivenessPanel
- Namespace
- DevInterface
- Assembly
- Assembly-CSharp.dll
public class RoomAttractivenessPanel : Panel, IDevUISignals
- Inheritance
-
RoomAttractivenessPanel
- Implements
-
- Inherited Members
-
Constructors
RoomAttractivenessPanel(DevUI, World, string, DevUINode, Vector2, string, MapPage)
public RoomAttractivenessPanel(DevUI owner, World world, string IDstring, DevUINode parentNode, Vector2 pos, string title, MapPage mapPage)
Parameters
owner DevUI
world World
IDstring string
parentNode DevUINode
pos Vector2
title string
mapPage MapPage
Fields
attractionColors
public static Color[] attractionColors
Field Value
- Color[]
categories
public int[][] categories
Field Value
- int[][]
label
Field Value
- DevUILabel
mapPage
Field Value
- MapPage
mouseOverAny
Field Value
- bool
selectedCreatures
public int selectedCreatures
Field Value
- int
showCreature
Field Value
- int
showCreatureCounter
public int showCreatureCounter
Field Value
- int
toggledCreatures
public bool[] toggledCreatures
Field Value
- bool[]
public RoomAttractivenessPanel.ToolSwitcher toolSwitcher
Field Value
- RoomAttractivenessPanel.ToolSwitcher
world
Field Value
- World
Methods
ColorOfRoom(int)
public Color ColorOfRoom(int r)
Parameters
r int
Returns
- Color
RoomClicked(int)
public void RoomClicked(int r)
Parameters
r int
RoomMouseOver(int)
public void RoomMouseOver(int r)
Parameters
r int
Signal(DevUISignalType, DevUINode, string)
public void Signal(DevUISignalType type, DevUINode sender, string message)
Parameters
type DevUISignalType
sender DevUINode
message string
Update()
public override void Update()