Table of Contents

Class GourmandMeter

Namespace
MoreSlugcats
Assembly
Assembly-CSharp.dll
public class GourmandMeter : HudPart
Inheritance
GourmandMeter
Inherited Members

Constructors

public GourmandMeter(HUD hud, FContainer fContainer)

Parameters

hud HUD
fContainer FContainer

Fields

CollectedSymbols

public List<GourmandMeter.CollectionSymbol> CollectedSymbols

Field Value

List<GourmandMeter.CollectionSymbol>

CurrentProgress

public List<int> CurrentProgress

Field Value

List<int>

GameWinState

public WinState GameWinState

Field Value

WinState

HUDfContainer

public FContainer HUDfContainer

Field Value

FContainer

InternalCheckForUpdate

public int InternalCheckForUpdate

Field Value

int

NextCollectionSymbol

public GourmandMeter.CollectionSymbol NextCollectionSymbol

Field Value

GourmandMeter.CollectionSymbol

PreviousProgress

public List<int> PreviousProgress

Field Value

List<int>

ShowingFromPersonalPriority

public bool ShowingFromPersonalPriority

Field Value

bool

animationUpdateCounter

public int animationUpdateCounter

Field Value

int

animationUpdateCounterMax

public int animationUpdateCounterMax

Field Value

int

fade

public float fade

Field Value

float

lastFade

public float lastFade

Field Value

float

lastPos

public Vector2 lastPos

Field Value

Vector2

pos

public Vector2 pos

Field Value

Vector2

remainVisibleCounter

public int remainVisibleCounter

Field Value

int

visibleRows

public int visibleRows

Field Value

int

Properties

Show

public bool Show { get; }

Property Value

bool

Methods

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

DrawPos(float)

public Vector2 DrawPos(float timeStacker)

Parameters

timeStacker float

Returns

Vector2

Update()

public override void Update()

UpdateFromTrackerState()

public bool UpdateFromTrackerState()

Returns

bool

UpdatePredictedNextItem()

public void UpdatePredictedNextItem()