Class AmmoMeter
- Namespace
- MoreSlugcats
- Assembly
- Assembly-CSharp.dll
public class AmmoMeter : HudPart
- Inheritance
-
AmmoMeter
- Inherited Members
-
Constructors
AmmoMeter(HUD, PlayerSpecificMultiplayerHud, FContainer)
public AmmoMeter(HUD hud, PlayerSpecificMultiplayerHud multiHud, FContainer fContainer)
Parameters
hud HUD
multiHud PlayerSpecificMultiplayerHud
fContainer FContainer
Fields
ammoLabel
Field Value
- FLabel
ammoTypeSprite
public FSprite ammoTypeSprite
Field Value
- FSprite
fade
Field Value
- float
lastAmmoSprite
public string lastAmmoSprite
Field Value
- string
lastFade
Field Value
- float
lastPos
Field Value
- Vector2
multiHud
public PlayerSpecificMultiplayerHud multiHud
Field Value
- PlayerSpecificMultiplayerHud
pos
Field Value
- Vector2
remainVisibleCounter
public int remainVisibleCounter
Field Value
- int
Methods
AmmoSprite()
public string AmmoSprite()
Returns
- string
ClearSprites()
public override void ClearSprites()
Draw(float)
public override void Draw(float timeStacker)
Parameters
timeStacker float
DrawPos(float)
public Vector2 DrawPos(float timeStacker)
Parameters
timeStacker float
Returns
- Vector2
Show()
Returns
- bool
ThePlayer()
public Player ThePlayer()
Returns
- Player
Update()
public override void Update()
ammoLeft()
Returns
- int
rifleRef()
public JokeRifle rifleRef()
Returns
- JokeRifle