Table of Contents

Class SlugcatSelectMenu.SlugcatPageContinue

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class SlugcatSelectMenu.SlugcatPageContinue : SlugcatSelectMenu.SlugcatPage, IOwnAHUD
Inheritance
SlugcatSelectMenu.SlugcatPageContinue
Implements
Inherited Members

Constructors

public SlugcatPageContinue(Menu menu, MenuObject owner, int pageIndex, SlugcatStats.Name slugcatNumber)

Parameters

menu Menu
owner MenuObject
pageIndex int
slugcatNumber SlugcatStats.Name

Fields

public HUD hud

Field Value

HUD
public FContainer[] hudContainers

Field Value

FContainer[]
public MenuLabel regionLabel

Field Value

MenuLabel

Properties

public int CurrentFood { get; }

Property Value

int
public override bool HasGlow { get; }

Property Value

bool
public override bool HasMark { get; }

Property Value

bool
public Vector2 KarmaSymbolPos { get; }

Property Value

Vector2
public bool MapDiscoveryActive { get; }

Property Value

bool
public Player.InputPackage MapInput { get; }

Property Value

Player.InputPackage
public Vector2 MapOwnerInRoomPosition { get; }

Property Value

Vector2
public int MapOwnerRoom { get; }

Property Value

int
public bool RevealMap { get; }

Property Value

bool
public SlugcatSelectMenu.SaveGameData saveGameData { get; }

Property Value

SlugcatSelectMenu.SaveGameData

Methods

public void FoodCountDownDone()
public HUD.OwnerType GetOwnerType()

Returns

HUD.OwnerType
public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public void PlayHUDSound(SoundID soundID)

Parameters

soundID SoundID
public override void RemoveSprites()
public override void Update()