Interface IOwnAHUD
- Namespace
- HUD
- Assembly
- Assembly-CSharp.dll
public interface IOwnAHUD
Properties
CurrentFood
Property Value
- int
MapDiscoveryActive
bool MapDiscoveryActive { get; }
Property Value
- bool
Player.InputPackage MapInput { get; }
Property Value
- Player.InputPackage
MapOwnerInRoomPosition
Vector2 MapOwnerInRoomPosition { get; }
Property Value
- Vector2
MapOwnerRoom
int MapOwnerRoom { get; }
Property Value
- int
RevealMap
Property Value
- bool
Methods
FoodCountDownDone()
GetOwnerType()
HUD.OwnerType GetOwnerType()
Returns
- HUD.OwnerType
PlayHUDSound(SoundID)
void PlayHUDSound(SoundID soundID)
Parameters
soundID SoundID