- Namespace
- Menu.Remix.MixedUI
- Assembly
- Assembly-CSharp.dll
public class OpHoldButton : UIfocusable
- Inheritance
-
OpHoldButton
- Inherited Members
-
Constructors
public OpHoldButton(Vector2 pos, float rad, string displayText, float fillTime = 80)
Parameters
pos Vector2
rad float
displayText string
fillTime float
public OpHoldButton(Vector2 pos, Vector2 size, string displayText, float fillTime = 80)
Parameters
pos Vector2
size Vector2
displayText string
fillTime float
Fields
public readonly FSprite[] _circles
Field Value
- FSprite[]
public readonly FSprite _fillSprite
Field Value
- FSprite
public readonly float _fillTime
Field Value
- float
Field Value
- float
public readonly GlowGradient _glow
Field Value
- GlowGradient
public bool _hasSignalled
Field Value
- bool
Field Value
- bool
public readonly FLabel _label
Field Value
- FLabel
Field Value
- float
public readonly DyeableRect _rect
Field Value
- DyeableRect
public readonly DyeableRect _rectH
Field Value
- DyeableRect
public int _releaseCounter
Field Value
- int
Field Value
- string
Field Value
- Color
Field Value
- Color
Field Value
- byte
public MenuMicrophone.MenuSoundLoop soundLoop
Field Value
- MenuMicrophone.MenuSoundLoop
Properties
public override Rect FocusRect { get; }
Property Value
- Rect
public float progress { get; set; }
Property Value
- float
public string text { get; set; }
Property Value
- string
Methods
public override void Change()
public override void Deactivate()
public override string DisplayDescription()
Returns
- string
public override void Freeze()
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
public override void Reset()
public void SetProgress(float percentage)
Parameters
percentage float
public void SoundLoopKill()
public override void Unload()
public override void Update()
Events
public event OnSignalHandler OnClick
Event Type
- OnSignalHandler
public event OnSignalHandler OnPressDone
Event Type
- OnSignalHandler
public event OnSignalHandler OnPressInit
Event Type
- OnSignalHandler