Table of Contents

Class DyeableRect

Namespace
Menu.Remix.MixedUI
Assembly
Assembly-CSharp.dll
public class DyeableRect
Inheritance
DyeableRect
Inherited Members

Constructors

public DyeableRect(FContainer container, Vector2 pos, Vector2 size, bool filled = true)

Parameters

container FContainer
pos Vector2
size Vector2
filled bool

Fields

public const int MainFillSprite = 8

Field Value

int
public readonly bool _filled

Field Value

bool
public Vector2 _lastAddSize

Field Value

Vector2
public float _lastFillAlpha

Field Value

float
public Vector2 addSize

Field Value

Vector2
public Color colorEdge

Field Value

Color
public Color colorFill

Field Value

Color
public readonly FContainer container

Field Value

FContainer
public float fillAlpha

Field Value

float
public DyeableRect.HiddenSide hiddenSide

Field Value

DyeableRect.HiddenSide
public Vector2 pos

Field Value

Vector2
public Vector2 size

Field Value

Vector2
public readonly FSprite[] sprites

Field Value

FSprite[]

Properties

public bool isHidden { get; set; }

Property Value

bool

Methods

public int CornerSprite(int corner)

Parameters

corner int

Returns

int
public int FillCornerSprite(int corner)

Parameters

corner int

Returns

int
public int FillSideSprite(int side)

Parameters

side int

Returns

int
public void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public void Hide()
public void Show()
public int SideSprite(int side)

Parameters

side int

Returns

int
public int[] SideSprites()

Returns

int[]
public void Update()