- Namespace
- Menu.Remix.MixedUI
- Assembly
- Assembly-CSharp.dll
public class BumpBehaviour
- Inheritance
-
BumpBehaviour
- Inherited Members
-
Constructors
public BumpBehaviour(UIelement owner)
Parameters
owner UIelement
Fields
Field Value
- bool?
Field Value
- bool?
Field Value
- bool?
public int _scrollCounter
Field Value
- int
public int _scrollInitCounter
Field Value
- int
Field Value
- float
public float extraSizeBump
Field Value
- float
Field Value
- float
Field Value
- bool
public readonly UIelement owner
Field Value
- UIelement
Field Value
- float
Field Value
- float
Properties
public float AddSize { get; }
Property Value
- float
public float FillAlpha { get; }
Property Value
- float
public bool Focused { get; set; }
Property Value
- bool
public bool greyedOut { get; set; }
Property Value
- bool
public bool held { get; set; }
Property Value
- bool
Methods
public bool ButtonPress(BumpBehaviour.ButtonType type)
Parameters
type BumpBehaviour.ButtonType
Returns
- bool
public Color GetColor(Color orig)
Parameters
orig Color
Returns
- Color
public bool JoystickHeld(IntVector2 direction, float speed = 1)
Parameters
direction IntVector2
speed float
Returns
- bool
public bool JoystickHeld(int xDir, int yDir, float speed = 1)
Parameters
xDir int
yDir int
speed float
Returns
- bool
public int JoystickHeldAxis(bool vertical, float speed = 1)
Parameters
vertical bool
speed float
Returns
- int
public bool JoystickPress(IntVector2 direction)
Parameters
direction IntVector2
Returns
- bool
public bool JoystickPress(int xDir, int yDir)
Parameters
xDir int
yDir int
Returns
- bool
public int JoystickPressAxis(bool vertical)
Parameters
vertical bool
Returns
- int
public float Sin(float period = 30)
Parameters
period float
Returns
- float