- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class ModdingMenu : Menu
- Inheritance
-
ModdingMenu
- Inherited Members
-
Constructors
public ModdingMenu(ProcessManager manager)
Parameters
manager ProcessManager
Fields
public const int _DASdelay = 6
Field Value
- int
public const int _DASinit = 20
Field Value
- int
Field Value
- float
public FSprite _controlDarkSprite
Field Value
- FSprite
public ControlMap _controlMap
Field Value
- ControlMap
public float _lastBlackFade
Field Value
- float
public MenuLabel alertLabel
Field Value
- MenuLabel
public float alertLabelFade
Field Value
- float
public float alertLabelSin
Field Value
- float
Field Value
- string
public DialogBoxAsyncWait applyingModsDialog
Field Value
- DialogBoxAsyncWait
public DialogBoxNotify applyingModsErrorDialog
Field Value
- DialogBoxNotify
public ConfigContainer cfgContainer
Field Value
- ConfigContainer
public readonly FSprite darkSprite
Field Value
- FSprite
public string description
Field Value
- string
public const string errorSignal = "AFTERERROR"
Field Value
- string
public List<ModManager.Mod> fallbackActiveMods
Field Value
- List<ModManager.Mod>
public List<int> fallbackLoadOrder
Field Value
- List<int>
public static ModdingMenu instance
Field Value
- ModdingMenu
Field Value
- bool
public float lastAlertLabelFade
Field Value
- float
public string lastDescription
Field Value
- string
public ConfigContainer.Mode? lastMode
Field Value
- ConfigContainer.Mode?
public ModManager.ModApplyer modApplyer
Field Value
- ModManager.ModApplyer
public string modApplyerError
Field Value
- string
public ModManager.ModApplyFallbackStep modApplyerFallbackStep
Field Value
- ModManager.ModApplyFallbackStep
public bool modApplyerRequiresRestart
Field Value
- bool
public MenuDialogBox modCalledDialog
Field Value
- MenuDialogBox
public Action[] modCalledDialogActions
Field Value
- Action[]
public const string modDialog = "MOD_DIALOG_"
Field Value
- string
public ModManager.Mod modToUpload
Field Value
- ModManager.Mod
public const string reloadSignal = "RELOAD"
Field Value
- string
public DialogBoxNotify requiresRestartDialog
Field Value
- DialogBoxNotify
public const string restartSignal = "RESTART"
Field Value
- string
public const string workshopCancelSignal = "WORKSHOP_CANCEL"
Field Value
- string
public DialogBoxMultiButtonNotify workshopUploadConfirmDialog
Field Value
- DialogBoxMultiButtonNotify
public const string workshopUploadSignal = "WORKSHOP_UPLOAD"
Field Value
- string
public SteamWorkshopUploader workshopUploader
Field Value
- SteamWorkshopUploader
Properties
public static int DASdelay { get; }
Property Value
- int
public static int DASinit { get; }
Property Value
- int
public bool HasDialogBox { get; set; }
Property Value
- bool
Methods
public void AfterModApplyingActions()
CommunicateWithUpcomingProcess(MainLoopProcess)
public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)
Parameters
nextProcess MainLoopProcess
public void DisplayWorkshopUploadConfirmDialog(ModManager.Mod mod)
Parameters
mod ModManager.Mod
public override void GrafUpdate(float timeStacker)
Parameters
timeStacker float
public override void Init()
public void ShowAlert(string text)
Parameters
text string
public void ShowDescription(string text)
Parameters
text string
public override void ShutDownProcess()
public override void Singal(MenuObject sender, string message)
Parameters
sender MenuObject
message string
public override void Update()
public override string UpdateInfoText()
Returns
- string
public void _CloseModCalledDialog()
_SwitchToMainMenu()
public void _SwitchToMainMenu()