Class InputOptionsMenu.PlayerButton
- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class InputOptionsMenu.PlayerButton : SelectOneButton, SelectableMenuObject, ButtonMenuObject
- Inheritance
-
InputOptionsMenu.PlayerButton
- Implements
- Inherited Members
Constructors
PlayerButton(Menu, MenuObject, Vector2, PlayerButton[], int)
public PlayerButton(Menu menu, MenuObject owner, Vector2 pos, InputOptionsMenu.PlayerButton[] array, int index)
Parameters
menuMenuownerMenuObjectposVector2arrayPlayerButton[]indexint
Fields
arrowFade
public float arrowFade
Field Value
arrowSprite
public FSprite arrowSprite
Field Value
index
public int index
Field Value
lastArrowFade
public float lastArrowFade
Field Value
lastInput
public bool lastInput
Field Value
lastPointPos
public float lastPointPos
Field Value
lastPortraitBlack
public float lastPortraitBlack
Field Value
lineSegs
public int lineSegs
Field Value
lineSprite
public FSprite lineSprite
Field Value
originalPos
public Vector2 originalPos
Field Value
- Vector2
pointPos
public float pointPos
Field Value
portrait
public MenuIllustration portrait
Field Value
portraitBlack
public float portraitBlack
Field Value
Methods
GetDeviceIndex()
public int GetDeviceIndex()
Returns
GrafUpdate(float)
public override void GrafUpdate(float timeStacker)
Parameters
timeStackerfloat
IdealPointHeight()
public float IdealPointHeight()
Returns
RemoveSprites()
public override void RemoveSprites()
Update()
public override void Update()