Table of Contents

Class InputOptionsMenu.PlayerButton

Namespace
Menu
Assembly
Assembly-CSharp.dll
public class InputOptionsMenu.PlayerButton : SelectOneButton, SelectableMenuObject, ButtonMenuObject
Inheritance
InputOptionsMenu.PlayerButton
Implements
Inherited Members

Constructors

public PlayerButton(Menu menu, MenuObject owner, Vector2 pos, InputOptionsMenu.PlayerButton[] array, int index)

Parameters

menu Menu
owner MenuObject
pos Vector2
array PlayerButton[]
index int

Fields

public float arrowFade

Field Value

float
public FSprite arrowSprite

Field Value

FSprite
public int index

Field Value

int
public float lastArrowFade

Field Value

float
public bool lastInput

Field Value

bool
public float lastPointPos

Field Value

float
public float lastPortraitBlack

Field Value

float
public int lineSegs

Field Value

int
public FSprite lineSprite

Field Value

FSprite
public Vector2 originalPos

Field Value

Vector2
public float pointPos

Field Value

float
public MenuIllustration portrait

Field Value

MenuIllustration
public float portraitBlack

Field Value

float

Methods

public int GetDeviceIndex()

Returns

int
public override void GrafUpdate(float timeStacker)

Parameters

timeStacker float
public float IdealPointHeight()

Returns

float
public override void RemoveSprites()
public override void Update()