- Namespace
- Menu
- Assembly
- Assembly-CSharp.dll
public class InitializationScreen : Menu
- Inheritance
-
InitializationScreen
- Inherited Members
-
Constructors
public InitializationScreen(ProcessManager manager)
Parameters
manager ProcessManager
Fields
public DialogBoxAsyncWait applyingModsDialog
Field Value
- DialogBoxAsyncWait
public DialogBoxNotify applyingModsErrorDialog
Field Value
- DialogBoxNotify
public InitializationScreen.InitializationStep currentStep
Field Value
- InitializationScreen.InitializationStep
public DialogBoxAsyncWait downloadingWorkshopItemsDialog
Field Value
- DialogBoxAsyncWait
public bool filesInBadState
Field Value
- bool
public DialogBoxNotify gameVersionChangedDialog
Field Value
- DialogBoxNotify
legacySaveFileHandler
public PlayerProgression legacySaveFileHandler
Field Value
- PlayerProgression
public int legacySaveFileIndex
Field Value
- int
public ModManager.ModApplyer modApplyer
Field Value
- ModManager.ModApplyer
public string modApplyerError
Field Value
- string
public bool modApplyerRequiresRestart
Field Value
- bool
public DialogBoxNotify needsReapplyDialog
Field Value
- DialogBoxNotify
public bool needsRelaunch
Field Value
- bool
public bool reloadedProgression
Field Value
- bool
public int rememberSaveSlot
Field Value
- int
public DialogBoxNotify requiresRestartDialog
Field Value
- DialogBoxNotify
public PublishedFileId_t[] subscribedItems
Field Value
- PublishedFileId_t[]
public List<PublishedFileId_t> updatedItems
Field Value
- List<PublishedFileId_t>
Methods
public void AfterModApplyingActions()
CommunicateWithUpcomingProcess(MainLoopProcess)
public override void CommunicateWithUpcomingProcess(MainLoopProcess nextProcess)
Parameters
nextProcess MainLoopProcess
public void HideApplyingModsDialog()
public void HideWorkshopDownloadingDialog()
public void ShowApplyingModsDialog()
public void ShowWorkshopDownloadingDialog()
public override void Singal(MenuObject sender, string message)
Parameters
sender MenuObject
message string
public override void Update()