Class Map.ShelterMarker
- Namespace
- HUD
- Assembly
- Assembly-CSharp.dll
public class Map.ShelterMarker : Map.FadeInMarker
- Inheritance
-
Map.ShelterMarker
- Inherited Members
-
Constructors
ShelterMarker(Map, int, Vector2)
public ShelterMarker(Map map, int room, Vector2 inRoomPosition)
Parameters
map Map
room int
inRoomPosition Vector2
Fields
items
public List<Map.ShelterMarker.ItemInShelterMarker> items
Field Value
- List<Map.ShelterMarker.ItemInShelterMarker>
lastVisible
Field Value
- bool
rowsWidth
public List<float> rowsWidth
Field Value
- List<float>
symbolsActive
public bool symbolsActive
Field Value
- bool
Methods
Destroy()
public override void Destroy()
Draw(float)
public override void Draw(float timeStacker)
Parameters
timeStacker float
HideSymbols()
public void HideSymbols()
RevealSymbols()
public void RevealSymbols()
Update()
public override void Update()