Table of Contents

Class Map.ShelterMarker

Namespace
HUD
Assembly
Assembly-CSharp.dll
public class Map.ShelterMarker : Map.FadeInMarker
Inheritance
Map.ShelterMarker
Inherited Members

Constructors

ShelterMarker(Map, int, Vector2)

public ShelterMarker(Map map, int room, Vector2 inRoomPosition)

Parameters

map Map
room int
inRoomPosition Vector2

Fields

items

public List<Map.ShelterMarker.ItemInShelterMarker> items

Field Value

List<Map.ShelterMarker.ItemInShelterMarker>

lastVisible

public bool lastVisible

Field Value

bool

rowsWidth

public List<float> rowsWidth

Field Value

List<float>

symbolsActive

public bool symbolsActive

Field Value

bool

Methods

Destroy()

public override void Destroy()

Draw(float)

public override void Draw(float timeStacker)

Parameters

timeStacker float

HideSymbols()

public void HideSymbols()

RevealSymbols()

public void RevealSymbols()

Update()

public override void Update()