Class WaterNut
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class WaterNut : Rock, IDrawable, SharedPhysics.IProjectileTracer
- Inheritance
-
WaterNut
- Implements
- Inherited Members
Constructors
WaterNut(AbstractPhysicalObject)
public WaterNut(AbstractPhysicalObject abstractPhysicalObject)
Parameters
abstractPhysicalObjectAbstractPhysicalObject
Fields
stalk
public WaterNut.Stalk stalk
Field Value
swellCounter
public int swellCounter
Field Value
Properties
AbstrNut
public WaterNut.AbstractWaterNut AbstrNut { get; }
Property Value
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameranewContatinerFContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamerapaletteRoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCameratimeStackerfloatcamPosVector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaserRoomCamera.SpriteLeaserrCamRoomCamera
PlaceInRoom(Room)
public override void PlaceInRoom(Room placeRoom)
Parameters
placeRoomRoom
Swell()
public void Swell()
Update(bool)
public override void Update(bool eu)
Parameters
eubool