Table of Contents

Class WaterNut

Namespace
Global
Assembly
Assembly-CSharp.dll
public class WaterNut : Rock, IDrawable, SharedPhysics.IProjectileTracer
Inheritance
WaterNut
Implements
Inherited Members

Constructors

WaterNut(AbstractPhysicalObject)

public WaterNut(AbstractPhysicalObject abstractPhysicalObject)

Parameters

abstractPhysicalObject AbstractPhysicalObject

Fields

stalk

public WaterNut.Stalk stalk

Field Value

WaterNut.Stalk

swellCounter

public int swellCounter

Field Value

int

Properties

AbstrNut

public WaterNut.AbstractWaterNut AbstrNut { get; }

Property Value

WaterNut.AbstractWaterNut

Methods

public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

PlaceInRoom(Room)

public override void PlaceInRoom(Room placeRoom)

Parameters

placeRoom Room

Swell()

public void Swell()

Update(bool)

public override void Update(bool eu)

Parameters

eu bool