Class VoidSpawnEgg
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class VoidSpawnEgg : CosmeticSprite, IDrawable, IRunDuringDialog, INotifyWhenRoomIsReady
- Inheritance
-
VoidSpawnEgg
- Implements
-
- Inherited Members
-
Constructors
VoidSpawnEgg(Room, int, PlacedObject)
public VoidSpawnEgg(Room room, int placedObjectIndex, PlacedObject placedObject)
Parameters
room Room
placedObjectIndex int
placedObject PlacedObject
Fields
holdingSpawn
Field Value
- bool
lastRad
Field Value
- float
originRoom
Field Value
- int
placedObject
public PlacedObject placedObject
Field Value
- PlacedObject
placedObjectIndex
public int placedObjectIndex
Field Value
- int
popping
Field Value
- float
rad
Field Value
- float
spawn
Field Value
- VoidSpawn
wiggleCounter
Field Value
- int
Methods
AIMapReady()
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
ShortcutsReady()
public void ShortcutsReady()
Update(bool)
public override void Update(bool eu)
Parameters
eu bool