Table of Contents

Class VoidSpawnEgg

Namespace
Global
Assembly
Assembly-CSharp.dll
public class VoidSpawnEgg : CosmeticSprite, IDrawable, IRunDuringDialog, INotifyWhenRoomIsReady
Inheritance
VoidSpawnEgg
Implements
Inherited Members

Constructors

VoidSpawnEgg(Room, int, PlacedObject)

public VoidSpawnEgg(Room room, int placedObjectIndex, PlacedObject placedObject)

Parameters

room Room
placedObjectIndex int
placedObject PlacedObject

Fields

holdingSpawn

public bool holdingSpawn

Field Value

bool

lastRad

public float lastRad

Field Value

float

originRoom

public int originRoom

Field Value

int

placedObject

public PlacedObject placedObject

Field Value

PlacedObject

placedObjectIndex

public int placedObjectIndex

Field Value

int

popping

public float popping

Field Value

float

rad

public float rad

Field Value

float

spawn

public VoidSpawn spawn

Field Value

VoidSpawn

wiggleCounter

public int wiggleCounter

Field Value

int

Methods

AIMapReady()

public void AIMapReady()

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

ShortcutsReady()

public void ShortcutsReady()

Update(bool)

public override void Update(bool eu)

Parameters

eu bool