Class VoidSpawn
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class VoidSpawn : PhysicalObject
- Inheritance
-
VoidSpawn
- Inherited Members
Constructors
VoidSpawn(AbstractPhysicalObject, float, bool)
public VoidSpawn(AbstractPhysicalObject abstractPhysicalObject, float voidMeltInRoom, bool dayLightMode)
Parameters
abstractPhysicalObjectAbstractPhysicalObjectvoidMeltInRoomfloatdayLightModebool
Fields
behavior
public VoidSpawn.Behavior behavior
Field Value
canBeDestroyed
public bool canBeDestroyed
Field Value
consious
public bool consious
Field Value
culled
public bool culled
Field Value
dayLightMode
public bool dayLightMode
Field Value
egg
public VoidSpawnEgg egg
Field Value
fade
public float fade
Field Value
inEggMode
public float inEggMode
Field Value
lastCulled
public bool lastCulled
Field Value
lastFade
public float lastFade
Field Value
mainBody
public BodyChunk[] mainBody
Field Value
sizeFac
public float sizeFac
Field Value
swimCycle
public float swimCycle
Field Value
swimSpeed
public float swimSpeed
Field Value
voidMeltInRoom
public float voidMeltInRoom
Field Value
Methods
GenerateBody()
public void GenerateBody()
InitiateGraphicsModule()
public override void InitiateGraphicsModule()
PlaceInRoom(Room)
public override void PlaceInRoom(Room placeRoom)
Parameters
placeRoomRoom
Update(bool)
public override void Update(bool eu)
Parameters
eubool