Table of Contents

Class StarMatrix.Star

Namespace
Global
Assembly
Assembly-CSharp.dll
public class StarMatrix.Star
Inheritance
StarMatrix.Star
Inherited Members

Constructors

Star(StarMatrix, int, int)

public Star(StarMatrix owner, int index, int firstSprite)

Parameters

owner StarMatrix
index int
firstSprite int

Fields

circles

public int circles

Field Value

int

connections

public List<int> connections

Field Value

List<int>

connectionsOn

public bool[] connectionsOn

Field Value

bool[]

fistSprite

public int fistSprite

Field Value

int

index

public int index

Field Value

int

lit

public bool lit

Field Value

bool

owner

public StarMatrix owner

Field Value

StarMatrix

position

public Vector3 position

Field Value

Vector3

totalSprites

public int totalSprites

Field Value

int

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

OnPlanePos(float)

public Vector2 OnPlanePos(float timeStacker)

Parameters

timeStacker float

Returns

Vector2

Update()

public void Update()