Class StarMatrix.Star
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class StarMatrix.Star
- Inheritance
-
StarMatrix.Star
- Inherited Members
-
Constructors
Star(StarMatrix, int, int)
public Star(StarMatrix owner, int index, int firstSprite)
Parameters
owner StarMatrix
index int
firstSprite int
Fields
circles
Field Value
- int
connections
public List<int> connections
Field Value
- List<int>
connectionsOn
public bool[] connectionsOn
Field Value
- bool[]
fistSprite
Field Value
- int
index
Field Value
- int
lit
Field Value
- bool
owner
Field Value
- StarMatrix
position
Field Value
- Vector3
totalSprites
Field Value
- int
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
OnPlanePos(float)
public Vector2 OnPlanePos(float timeStacker)
Parameters
timeStacker float
Returns
- Vector2
Update()