Table of Contents

Class StarMatrix

Namespace
Global
Assembly
Assembly-CSharp.dll
public class StarMatrix : UpdatableAndDeletable, IDrawable
Inheritance
StarMatrix
Implements
Inherited Members

Constructors

StarMatrix(PlacedObject)

public StarMatrix(PlacedObject placedObject)

Parameters

placedObject PlacedObject

Fields

focus

public Vector3 focus

Field Value

Vector3

getToFocus

public Vector3 getToFocus

Field Value

Vector3

lastFocus

public Vector3 lastFocus

Field Value

Vector3

lastXRotat

public float lastXRotat

Field Value

float

lastYRotat

public float lastYRotat

Field Value

float

lastZRotat

public float lastZRotat

Field Value

float

placedObject

public PlacedObject placedObject

Field Value

PlacedObject

pos

public Vector2 pos

Field Value

Vector2

rad

public float rad

Field Value

float

stars

public StarMatrix.Star[] stars

Field Value

Star[]

totalSprites

public int totalSprites

Field Value

int

xRotat

public float xRotat

Field Value

float

xRotatVel

public float xRotatVel

Field Value

float

xRotatVelVel

public float xRotatVelVel

Field Value

float

yRotat

public float yRotat

Field Value

float

yRotatVel

public float yRotatVel

Field Value

float

yRotatVelVel

public float yRotatVelVel

Field Value

float

zRotat

public float zRotat

Field Value

float

zRotatVel

public float zRotatVel

Field Value

float

zRotatVelVel

public float zRotatVelVel

Field Value

float

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool