Table of Contents

Class SLOrcacleState

Namespace
Global
Assembly
Assembly-CSharp.dll
public class SLOrcacleState
Inheritance
SLOrcacleState
Inherited Members

Constructors

SLOrcacleState(bool, Name)

public SLOrcacleState(bool isDebugState, SlugcatStats.Name saveStateNumber)

Parameters

isDebugState bool
saveStateNumber SlugcatStats.Name

Fields

alreadyTalkedAboutItems

public List<EntityID> alreadyTalkedAboutItems

Field Value

List<EntityID>

increaseLikeOnSave

public bool increaseLikeOnSave

Field Value

bool

integers

public int[] integers

Field Value

int[]

isDebugState

public bool isDebugState

Field Value

bool

likesPlayer

public float likesPlayer

Field Value

float

miscBools

public bool[] miscBools

Field Value

bool[]

miscItemsDescribed

public List<SLOracleBehaviorHasMark.MiscItemType> miscItemsDescribed

Field Value

List<SLOracleBehaviorHasMark.MiscItemType>

shownEnergyCell

public bool shownEnergyCell

Field Value

bool

significantPearls

public List<DataPearl.AbstractDataPearl.DataPearlType> significantPearls

Field Value

List<DataPearl.AbstractDataPearl.DataPearlType>

talkedAboutPebblesDeath

public bool talkedAboutPebblesDeath

Field Value

bool

unrecognizedIntegers

public int[] unrecognizedIntegers

Field Value

int[]

unrecognizedMiscBools

public bool[] unrecognizedMiscBools

Field Value

bool[]

unrecognizedSaveStrings

public List<string> unrecognizedSaveStrings

Field Value

List<string>

Properties

GetOpinion

public SLOrcacleState.PlayerOpinion GetOpinion { get; }

Property Value

SLOrcacleState.PlayerOpinion

SpeakingTerms

public bool SpeakingTerms { get; }

Property Value

bool

annoyances

public int annoyances { get; set; }

Property Value

int

chatLogA

public int chatLogA { get; set; }

Property Value

int

chatLogB

public int chatLogB { get; set; }

Property Value

int

hasToldPlayerNotToEatNeurons

public bool hasToldPlayerNotToEatNeurons { get; set; }

Property Value

bool

leaves

public int leaves { get; set; }

Property Value

int

miscPearlCounter

public int miscPearlCounter { get; set; }

Property Value

int

neuronGiveConversationCounter

public int neuronGiveConversationCounter { get; set; }

Property Value

int

neuronsLeft

public int neuronsLeft { get; set; }

Property Value

int

playerEncounters

public int playerEncounters { get; set; }

Property Value

int

playerEncountersWithMark

public int playerEncountersWithMark { get; set; }

Property Value

int

totNeuronsGiven

public int totNeuronsGiven { get; set; }

Property Value

int

totalInterruptions

public int totalInterruptions { get; set; }

Property Value

int

totalItemsBrought

public int totalItemsBrought { get; set; }

Property Value

int

totalPearlsBrought

public int totalPearlsBrought { get; set; }

Property Value

int

Methods

AddItemToAlreadyTalkedAbout(EntityID)

public void AddItemToAlreadyTalkedAbout(EntityID ID)

Parameters

ID EntityID

ForceResetState(Name)

public void ForceResetState(SlugcatStats.Name saveStateNumber)

Parameters

saveStateNumber SlugcatStats.Name

FromString(string)

public void FromString(string s)

Parameters

s string

HaveIAlreadyDescribedThisItem(EntityID)

public bool HaveIAlreadyDescribedThisItem(EntityID ID)

Parameters

ID EntityID

Returns

bool

InfluenceLike(float)

public void InfluenceLike(float influence)

Parameters

influence float

ToString()

public override string ToString()

Returns

string