Table of Contents

Struct EntityID

Namespace
Global
Assembly
Assembly-CSharp.dll
public struct EntityID
Inherited Members

Constructors

EntityID(int, int)

public EntityID(int spawner, int number)

Parameters

spawner int
number int

Fields

altSeed

public int altSeed

Field Value

int

number

public int number

Field Value

int

spawner

public int spawner

Field Value

int

Properties

RandomSeed

public int RandomSeed { get; }

Property Value

int

Methods

Equals(EntityID)

public bool Equals(EntityID id)

Parameters

id EntityID

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

FromString(string)

public static EntityID FromString(string s)

Parameters

s string

Returns

EntityID

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

setAltSeed(int)

public void setAltSeed(int seed)

Parameters

seed int

Operators

operator ==(EntityID, EntityID)

public static bool operator ==(EntityID x, EntityID y)

Parameters

x EntityID
y EntityID

Returns

bool

operator !=(EntityID, EntityID)

public static bool operator !=(EntityID x, EntityID y)

Parameters

x EntityID
y EntityID

Returns

bool