Table of Contents

Class RedsIllness.RedsIllnessEffect

Namespace
Global
Assembly
Assembly-CSharp.dll
public class RedsIllness.RedsIllnessEffect : CosmeticSprite, IDrawable, IRunDuringDialog
Inheritance
RedsIllness.RedsIllnessEffect
Implements
Inherited Members

Constructors

RedsIllnessEffect(RedsIllness, Room)

public RedsIllnessEffect(RedsIllness illness, Room room)

Parameters

illness RedsIllness
room Room

Fields

fade

public float fade

Field Value

float

fluc

public float fluc

Field Value

float

fluc1

public float fluc1

Field Value

float

fluc2

public float fluc2

Field Value

float

fluc3

public float fluc3

Field Value

float

illness

public RedsIllness illness

Field Value

RedsIllness

lastFade

public float lastFade

Field Value

float

lastRot

public float lastRot

Field Value

float

lastViableFade

public float lastViableFade

Field Value

float

rot

public float rot

Field Value

float

rotDir

public float rotDir

Field Value

float

sin

public float sin

Field Value

float

soundLoop

public DisembodiedDynamicSoundLoop soundLoop

Field Value

DisembodiedDynamicSoundLoop

viableFade

public float viableFade

Field Value

float

Methods

CanShowPlayer(Player)

public static bool CanShowPlayer(Player player)

Parameters

player Player

Returns

bool

Destroy()

public override void Destroy()

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

TotFade(float)

public float TotFade(float timeStacker)

Parameters

timeStacker float

Returns

float

Update(bool)

public override void Update(bool eu)

Parameters

eu bool