Table of Contents

Class RedsIllness

Namespace
Global
Assembly
Assembly-CSharp.dll
public class RedsIllness
Inheritance
RedsIllness
Inherited Members

Constructors

RedsIllness(Player, int)

public RedsIllness(Player player, int cycle)

Parameters

player Player
cycle int

Fields

counter

public int counter

Field Value

int

curedForTheCycle

public bool curedForTheCycle

Field Value

bool

cycle

public int cycle

Field Value

int

effect

public RedsIllness.RedsIllnessEffect effect

Field Value

RedsIllness.RedsIllnessEffect

fadeOutSlow

public bool fadeOutSlow

Field Value

bool

fit

public float fit

Field Value

float

fitLength

public float fitLength

Field Value

float

fitSeverity

public float fitSeverity

Field Value

float

floatFood

public float floatFood

Field Value

float

init

public bool init

Field Value

bool

player

public Player player

Field Value

Player

totFoodCounter

public float totFoodCounter

Field Value

float

Properties

CurrentFitIntensity

public float CurrentFitIntensity { get; }

Property Value

float

FoodFac

public float FoodFac { get; }

Property Value

float

FoodToBeOkay

public int FoodToBeOkay { get; }

Property Value

int

Severity

public float Severity { get; }

Property Value

float

TimeFactor

public float TimeFactor { get; }

Property Value

float

Methods

AbortFit()

public void AbortFit()

AddFood(int)

public void AddFood(int i)

Parameters

i int

AddQuarterFood()

public void AddQuarterFood()

GetBetter()

public void GetBetter()

RedsCycles(bool)

public static int RedsCycles(bool extraCycles)

Parameters

extraCycles bool

Returns

int

Update()

public void Update()

UpdateFood()

public void UpdateFood()