Table of Contents

Class FPDebugPolygonColliderView

Namespace
Global
Assembly
Assembly-CSharp.dll
public class FPDebugPolygonColliderView : FFacetElementNode
Inheritance
FPDebugPolygonColliderView
Inherited Members

Constructors

FPDebugPolygonColliderView(string, FPPolygonalCollider)

public FPDebugPolygonColliderView(string elementName, FPPolygonalCollider mesh2D)

Parameters

elementName string
mesh2D FPPolygonalCollider

Fields

_alphaColor

public Color _alphaColor

Field Value

Color

_areLocalVerticesDirty

public bool _areLocalVerticesDirty

Field Value

bool

_color

public Color _color

Field Value

Color

_isMeshDirty

public bool _isMeshDirty

Field Value

bool

_mesh2D

public FPPolygonalCollider _mesh2D

Field Value

FPPolygonalCollider

_triangleCount

public int _triangleCount

Field Value

int

_uvBottomLeft

public Vector2 _uvBottomLeft

Field Value

Vector2

_uvBottomRight

public Vector2 _uvBottomRight

Field Value

Vector2

_uvTopLeft

public Vector2 _uvTopLeft

Field Value

Vector2

Properties

color

public virtual Color color { get; set; }

Property Value

Color

Methods

HandleElementChanged()

public override void HandleElementChanged()

PopulateRenderLayer()

public override void PopulateRenderLayer()

Redraw(bool, bool)

public override void Redraw(bool shouldForceDirty, bool shouldUpdateDepth)

Parameters

shouldForceDirty bool
shouldUpdateDepth bool

UpdateLocalVertices()

public virtual void UpdateLocalVertices()