Class AbstractSpear
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class AbstractSpear : AbstractPhysicalObject
- Inheritance
-
AbstractSpear
- Inherited Members
-
Constructors
AbstractSpear(World, Spear, WorldCoordinate, EntityID, bool)
public AbstractSpear(World world, Spear realizedObject, WorldCoordinate pos, EntityID ID, bool explosive)
Parameters
world World
realizedObject Spear
pos WorldCoordinate
ID EntityID
explosive bool
AbstractSpear(World, Spear, WorldCoordinate, EntityID, bool, bool)
public AbstractSpear(World world, Spear realizedObject, WorldCoordinate pos, EntityID ID, bool explosive, bool electric)
Parameters
world World
realizedObject Spear
pos WorldCoordinate
ID EntityID
explosive bool
electric bool
AbstractSpear(World, Spear, WorldCoordinate, EntityID, bool, float)
public AbstractSpear(World world, Spear realizedObject, WorldCoordinate pos, EntityID ID, bool explosive, float hue)
Parameters
world World
realizedObject Spear
pos WorldCoordinate
ID EntityID
explosive bool
hue float
Fields
electric
Field Value
- bool
electricCharge
public int electricCharge
Field Value
- int
explosive
Field Value
- bool
hue
Field Value
- float
needle
Field Value
- bool
stuckInWallCycles
public int stuckInWallCycles
Field Value
- int
stuckVertically
public bool stuckVertically
Field Value
- bool
Properties
onPlayerBack
public bool onPlayerBack { get; }
Property Value
- bool
stuckInWall
public bool stuckInWall { get; }
Property Value
- bool
Methods
StuckInWallTick(int)
public void StuckInWallTick(int ticks)
Parameters
ticks int
ToString()
public override string ToString()
Returns
- string