Table of Contents

Class AboveCloudsView.DistantBuilding

Namespace
Global
Assembly
Assembly-CSharp.dll
public class AboveCloudsView.DistantBuilding : BackgroundScene.BackgroundSceneElement, IDrawable
Inheritance
AboveCloudsView.DistantBuilding
Implements
Inherited Members

Constructors

DistantBuilding(AboveCloudsView, string, Vector2, float, float)

public DistantBuilding(AboveCloudsView aboveCloudsScene, string assetName, Vector2 pos, float depth, float atmosphericalDepthAdd)

Parameters

aboveCloudsScene AboveCloudsView
assetName string
pos Vector2
depth float
atmosphericalDepthAdd float

Fields

alpha

public float alpha

Field Value

float

assetName

public string assetName

Field Value

string

atmosphericalDepthAdd

public float atmosphericalDepthAdd

Field Value

float

useNonMultiplyShader

public bool useNonMultiplyShader

Field Value

bool

Properties

AboveCloudsScene

public AboveCloudsView AboveCloudsScene { get; }

Property Value

AboveCloudsView

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera