Class AboveCloudsView
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class AboveCloudsView : BackgroundScene
- Inheritance
-
AboveCloudsView
- Inherited Members
-
Constructors
AboveCloudsView(Room, RoomEffect)
public AboveCloudsView(Room room, RoomSettings.RoomEffect effect)
Parameters
room Room
effect RoomSettings.RoomEffect
Fields
OEClouds
Field Value
- bool
SIClouds
Field Value
- bool
public bool animateSMEndingScroll
Field Value
- bool
atmosphereColor
public Color atmosphereColor
Field Value
- Color
public float betweenEndScrollVelo
Field Value
- float
clouds
public List<AboveCloudsView.Cloud> clouds
Field Value
- List<AboveCloudsView.Cloud>
cloudsEndDepth
public float cloudsEndDepth
Field Value
- float
cloudsStartDepth
public float cloudsStartDepth
Field Value
- float
daySky
public BackgroundScene.Simple2DBackgroundIllustration daySky
Field Value
- BackgroundScene.Simple2DBackgroundIllustration
distantCloudsEndDepth
public float distantCloudsEndDepth
Field Value
- float
duskSky
public BackgroundScene.Simple2DBackgroundIllustration duskSky
Field Value
- BackgroundScene.Simple2DBackgroundIllustration
editObject
Field Value
- int
effect
public RoomSettings.RoomEffect effect
Field Value
- RoomSettings.RoomEffect
endAltitude
Field Value
- float
public float endingScrollVelocity
Field Value
- float
generalFog
public AboveCloudsView.Fog generalFog
Field Value
- AboveCloudsView.Fog
nightSky
public BackgroundScene.Simple2DBackgroundIllustration nightSky
Field Value
- BackgroundScene.Simple2DBackgroundIllustration
pebblesLightning
public AboveCloudsView.DistantLightning pebblesLightning
Field Value
- AboveCloudsView.DistantLightning
spireLights
public AboveCloudsView.DistantBuilding spireLights
Field Value
- AboveCloudsView.DistantBuilding
startAltitude
public float startAltitude
Field Value
- float
yShift
Field Value
- float
Methods
AddElement(BackgroundSceneElement)
public override void AddElement(BackgroundScene.BackgroundSceneElement element)
Parameters
element BackgroundScene.BackgroundSceneElement
CloudDepth(float)
public float CloudDepth(float f)
Parameters
f float
Returns
- float
Destroy()
public override void Destroy()
DistantCloudDepth(float)
public float DistantCloudDepth(float f)
Parameters
f float
Returns
- float
OEshiftView()
public void OEshiftView()
Update(bool)
public override void Update(bool eu)
Parameters
eu bool