Class ExpeditionGame
- Namespace
- Expedition
- Assembly
- Assembly-CSharp.dll
public static class ExpeditionGame
- Inheritance
-
ExpeditionGame
- Inherited Members
-
Fields
allUnlocks
public static Dictionary<SlugcatStats.Name, List<string>> allUnlocks
Field Value
- Dictionary<SlugcatStats.Name, List<string>>
burdenTrackers
public static List<ExpeditionGame.BurdenTracker> burdenTrackers
Field Value
- List<ExpeditionGame.BurdenTracker>
challengeNames
public static Dictionary<string, string> challengeNames
Field Value
- Dictionary<string, string>
ePos
public static Dictionary<string, Vector2> ePos
Field Value
- Dictionary<string, Vector2>
egg
public static Eggspedition egg
Field Value
- Eggspedition
endGameCounter
public static float endGameCounter
Field Value
- float
expeditionComplete
public static bool expeditionComplete
Field Value
- bool
lastRandomRegion
public static string lastRandomRegion
Field Value
- string
pendingCompletedQuests
public static List<string> pendingCompletedQuests
Field Value
- List<string>
playableCharacters
public static List<SlugcatStats.Name> playableCharacters
Field Value
- List<SlugcatStats.Name>
runData
public static SlugcatSelectMenu.SaveGameData runData
Field Value
- SlugcatSelectMenu.SaveGameData
runKills
public static List<KeyValuePair<IconSymbol.IconSymbolData, int>> runKills
Field Value
- List<KeyValuePair<IconSymbol.IconSymbolData, int>>
startingItemsSpawned
public static bool startingItemsSpawned
Field Value
- bool
tempKarma
public static int tempKarma
Field Value
- int
tempKarmaPos
public static WorldCoordinate? tempKarmaPos
Field Value
- WorldCoordinate?
tempReinforce
public static bool tempReinforce
Field Value
- bool
unlockTrackers
public static List<ExpeditionGame.UnlockTracker> unlockTrackers
Field Value
- List<ExpeditionGame.UnlockTracker>
unlockedBurdens
public static List<string> unlockedBurdens
Field Value
- List<string>
unlockedExpeditionSlugcats
public static List<SlugcatStats.Name> unlockedExpeditionSlugcats
Field Value
- List<SlugcatStats.Name>
voidSeaFinish
public static bool voidSeaFinish
Field Value
- bool
Properties
activeUnlocks
public static List<string> activeUnlocks { get; }
Property Value
- List<string>
explosivejump
public static bool explosivejump { get; }
Property Value
- bool
Methods
CalculateScore(bool)
public static int CalculateScore(bool predict)
Parameters
predict bool
Returns
- int
ExIndex(Name)
public static int ExIndex(SlugcatStats.Name slug)
Parameters
slug SlugcatStats.Name
Returns
- int
ExIndexToColor(int)
public static Color ExIndexToColor(int i)
Parameters
i int
Returns
- Color
ExSpawn(Room)
public static void ExSpawn(Room room)
Parameters
room Room
ExpeditionRandomStarts(RainWorld, Name)
public static string ExpeditionRandomStarts(RainWorld rainWorld, SlugcatStats.Name slug)
Parameters
rainWorld RainWorld
slug SlugcatStats.Name
Returns
- string
FinishExpedition()
public static void FinishExpedition()
GetRegionWeight(string)
public static int GetRegionWeight(string region)
Parameters
region string
Returns
- int
IsMSCRoomScript(UpdatableAndDeletable)
public static bool IsMSCRoomScript(UpdatableAndDeletable item)
Parameters
item UpdatableAndDeletable
Returns
- bool
IsUndesirableRoomScript(UpdatableAndDeletable)
public static bool IsUndesirableRoomScript(UpdatableAndDeletable item)
Parameters
item UpdatableAndDeletable
Returns
- bool
PrepareExpedition()
public static void PrepareExpedition()
SetUpBurdenTrackers(RainWorldGame)
public static void SetUpBurdenTrackers(RainWorldGame game)
Parameters
game RainWorldGame
SetUpUnlockTrackers(RainWorldGame)
public static void SetUpUnlockTrackers(RainWorldGame game)
Parameters
game RainWorldGame