Table of Contents

Class MiniMap

Namespace
DevInterface
Assembly
Assembly-CSharp.dll
public class MiniMap : RectangularDevUINode
Inheritance
MiniMap
Inherited Members

Constructors

MiniMap(DevUI, World, MapPage, DevUINode, Vector2, Vector2, RoomRepresentation)

public MiniMap(DevUI owner, World world, MapPage mapPage, DevUINode parentNode, Vector2 pos, Vector2 size, MapObject.RoomRepresentation roomRep)

Parameters

owner DevUI
world World
mapPage MapPage
parentNode DevUINode
pos Vector2
size Vector2
roomRep MapObject.RoomRepresentation

Fields

mapPage

public MapPage mapPage

Field Value

MapPage

nodeLabels

public FLabel[,] nodeLabels

Field Value

FLabel[,]

nodeSquarePositions

public Vector2[] nodeSquarePositions

Field Value

Vector2[]

roomRep

public MapObject.RoomRepresentation roomRep

Field Value

MapObject.RoomRepresentation

textureLoaded

public bool textureLoaded

Field Value

bool

world

public World world

Field Value

World

Properties

Scale

public float Scale { get; }

Property Value

float

Methods

GetExitVisPos(int)

public Vector2 GetExitVisPos(int node)

Parameters

node int

Returns

Vector2

GetNodeSquarePos(int)

public Vector2 GetNodeSquarePos(int node)

Parameters

node int

Returns

Vector2

Refresh()

public override void Refresh()

RefreshOnlyConLines()

public void RefreshOnlyConLines()

Update()

public override void Update()