Class MapRenderDefaultMaterial
- Namespace
- DevInterface
- Assembly
- Assembly-CSharp.dll
public class MapRenderDefaultMaterial : DevUINode, IDevUISignals
- Inheritance
-
MapRenderDefaultMaterial
- Implements
-
- Inherited Members
-
Constructors
MapRenderDefaultMaterial(DevUI, string, DevUINode, Vector2)
public MapRenderDefaultMaterial(DevUI owner, string IDstring, DevUINode parentNode, Vector2 pos)
Parameters
owner DevUI
IDstring string
parentNode DevUINode
pos Vector2
Fields
handleA
public MapRenderDefaultMaterial.MapHandle handleA
Field Value
- MapRenderDefaultMaterial.MapHandle
handleB
public MapRenderDefaultMaterial.MapHandle handleB
Field Value
- MapRenderDefaultMaterial.MapHandle
lastAPos
Field Value
- Vector2
lastBPos
Field Value
- Vector2
lastMouseOver
public bool lastMouseOver
Field Value
- bool
materialIsAir
public bool materialIsAir
Field Value
- bool
rect
Field Value
- FloatRect
Properties
MouseOver
public bool MouseOver { get; }
Property Value
- bool
PanPos
public Vector2 PanPos { get; }
Property Value
- Vector2
Methods
Refresh()
public override void Refresh()
Signal(DevUISignalType, DevUINode, string)
public void Signal(DevUISignalType type, DevUINode sender, string message)
Parameters
type DevUISignalType
sender DevUINode
message string
Update()
public override void Update()