Table of Contents

Class MapRenderDefaultMaterial

Namespace
DevInterface
Assembly
Assembly-CSharp.dll
public class MapRenderDefaultMaterial : DevUINode, IDevUISignals
Inheritance
MapRenderDefaultMaterial
Implements
Inherited Members

Constructors

MapRenderDefaultMaterial(DevUI, string, DevUINode, Vector2)

public MapRenderDefaultMaterial(DevUI owner, string IDstring, DevUINode parentNode, Vector2 pos)

Parameters

owner DevUI
IDstring string
parentNode DevUINode
pos Vector2

Fields

handleA

public MapRenderDefaultMaterial.MapHandle handleA

Field Value

MapRenderDefaultMaterial.MapHandle

handleB

public MapRenderDefaultMaterial.MapHandle handleB

Field Value

MapRenderDefaultMaterial.MapHandle

lastAPos

public Vector2 lastAPos

Field Value

Vector2

lastBPos

public Vector2 lastBPos

Field Value

Vector2

lastMouseOver

public bool lastMouseOver

Field Value

bool

materialIsAir

public bool materialIsAir

Field Value

bool

rect

public FloatRect rect

Field Value

FloatRect

Properties

MouseOver

public bool MouseOver { get; }

Property Value

bool

PanPos

public Vector2 PanPos { get; }

Property Value

Vector2

Methods

Refresh()

public override void Refresh()

Signal(DevUISignalType, DevUINode, string)

public void Signal(DevUISignalType type, DevUINode sender, string message)

Parameters

type DevUISignalType
sender DevUINode
message string

Update()

public override void Update()