Table of Contents

Class VoidWorm.Head

Namespace
VoidSea
Assembly
Assembly-CSharp.dll
public class VoidWorm.Head
Inheritance
VoidWorm.Head
Inherited Members

Constructors

Head(VoidWorm, int)

public Head(VoidWorm owner, int firstSprite)

Parameters

owner VoidWorm
firstSprite int

Fields

firstSprite

public int firstSprite

Field Value

int

lookAtPoint

public Vector2 lookAtPoint

Field Value

Vector2

neck

public Vector2[,] neck

Field Value

Vector2[,]

owner

public VoidWorm owner

Field Value

VoidWorm

totalSprites

public int totalSprites

Field Value

int

Properties

NeckSprite

public int NeckSprite { get; }

Property Value

int

Methods

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

EyeSprite(int, int)

public int EyeSprite(int eye, int part)

Parameters

eye int
part int

Returns

int

HeadPos(float)

public Vector2 HeadPos(float timeStacker)

Parameters

timeStacker float

Returns

Vector2

HeadSprite(int)

public int HeadSprite(int part)

Parameters

part int

Returns

int

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update()

public void Update()