Class VoidWorm.Head
- Namespace
- VoidSea
- Assembly
- Assembly-CSharp.dll
public class VoidWorm.Head
- Inheritance
-
VoidWorm.Head
- Inherited Members
-
Constructors
Head(VoidWorm, int)
public Head(VoidWorm owner, int firstSprite)
Parameters
owner VoidWorm
firstSprite int
Fields
firstSprite
Field Value
- int
lookAtPoint
public Vector2 lookAtPoint
Field Value
- Vector2
neck
Field Value
- Vector2[,]
owner
Field Value
- VoidWorm
totalSprites
Field Value
- int
Properties
NeckSprite
public int NeckSprite { get; }
Property Value
- int
Methods
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
EyeSprite(int, int)
public int EyeSprite(int eye, int part)
Parameters
eye int
part int
Returns
- int
HeadPos(float)
public Vector2 HeadPos(float timeStacker)
Parameters
timeStacker float
Returns
- Vector2
HeadSprite(int)
public int HeadSprite(int part)
Parameters
part int
Returns
- int
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update()